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Publicaties en lezingen
Publicaties
- Vanden Abeele, V., & De Schutter, B. (2010). Designing intergenerational play via enactive interaction, competition and acceleration. Personal and Ubiquitous Computing. doi:10.1007/s00779-009-0262-3
- De Schutter, B. & Malliet, S. (2009) "An older or just a different breed of gamer", Paper submitted for the annual conference of the International Communication Association, Chicago, USA
- De Schutter, B. & Vanden Abeele, V. (2008) "Digitale Spellen als Bron van Leren", e-Treasure research report, Group T Engineering School, Available online at www.meaningfulplay.be
- Vanden Abeele, V. & De Schutter, B. (2008) "Designing Intergenerational Play through Physical Action. Workshop Design for social interaction through physical play", Proceedings for Fun and Games 2008. Eindhoven, Netherlands
- Vandeurzen Luc, De Meyere Linus, Vanderwegen Steven (2008) “Evaluation of a Home-Network Based on Home-Plug Technology” in Proceedings of the Third European Conference on the Use of Modern Information and Communication Technologies (ECUMICT 2008), De Backer Luc (editor), Nevelland v.z.w., p. 429-440.
- Vanden Abeele, V. & Zaman, B. (2008). "The Unlikeability of a Cuddle Toy Interface: An experimental study of preschoolers’ likeability and usability of a 3D game played with a cuddle toy versus a keyboard", Proceedings for Fun and Games 2008. Eindhoven, Netherlands
- Vanden Abeele, V., & Zaman, B. (2008) The Extended Likeability Framework: A Theoretical Framework for and a Practical Case of Designing Likeable Media Applications for Preschoolers. Advances in Human-Computer Interaction. Special Issue on Interactive Play and Learning for Children. Hindawi Publishing Corporation, www.hindawi.com
- Wauters, J., Windey, F., & Vanden Abeele, V. (2008). "Adopting a user-centered design process in order to ensure meaningful play: the Sidewalk Saver game project", Proceedings of Meaningful Play '08, Michigan State University, East Lansing, Michigan, USA (9/11-10-2008)
- Vanden Abeele, V., De Schutter, B., Husson, J., Vos, G. & Annema, J. (2008) “e-Treasure: Fostering intergenerational play by means of a digital game”, Proceedings of Meaningful Play '08, Michigan State University, East Lansing, Michigan, USA (9/11-10-2008)
- De Schutter, B. (2008) “Suitable for All Ages: Game Design for the 60+ Demographic”, Proceedings of Meaningful Play '08, Michigan State University, East Lansing, Michigan, USA (9/11-10-2008)
- De Schutter, B. (2008) “Never Too Old to Play: The Appeal of Digital Games to an Older Audience”, Accepted for Games and Culture: A Journal of Interactive Media, CA: Sage
- De Schutter, B. & Vanden Abeele, V. (2008). “Designing Digital Games for An Older Audience” Seminar at the Technical University of Eindhoven, The Netherlands (25-06-2008)
- De Schutter, B. & Vanden Abeele, V. (2008). “Meaningful play in Elderly life.” Proceedings of ICA 2008, Communication for social impact. Le Centre Sheraton Hotel, Montreal, Quebec , Canada (22/26-06-2008)
- Vanden Abeele, V. & De Schutter B. (2007). "Emergence." Syllabus for EMERGENCE - INgeBEELD3, CANON, Culture Unit Ministry of Education.
- Vanden Abeele, V., Husson J., Vandeurzen, L., and Desmet S. (2007). "A Soft Approach to Computer Science: Designing & Developing Games for and with Senior Citizens.", International Journal of Game Development, vol. 2, issue 2, p. 47 - 62.
- Vanden Abeele, V., Husson J., Vandeurzen, L., and Desmet S. (2007). "A Soft Approach to Computer Science: Designing & Developing Games for and with Senior Citizens.", Presented by Jelle Husson during the second annual Microsoft Academic Days Conference on Game Development (February 22-25, 2007)
- Zaman, B., & Vanden Abeele, V. "Towards a Likeability Framework that meets Child-Computer Interaction & Communication Sciences", Proceedings of the conference on Interaction Design and Children, Denmark 2007, p. 1-8.
- Vanden Abeele, V., Van Rompaey V. (2006) "Introducing Human-Centered Research to Game Design. Game concepts for and by Senior Citizens." Proceedings of ACM SIG CHI 2006.
- Vanden Abeele, V. (2006) "Innovate Play, Not Technology", Essay for MediaMorgen, VRT.net
Lezingen
- De Schutter, B. (2009) 'Serious Gaming: De potentiële pluspunten van digitale spellen', Presentation at the symposium 'Games en bibliotheken', Province of Vlaams-Brabant, Culture Department
- Vandeurzen, Luc (2008) Evaluation of a Home-Network Based on Home-Plug Technology, ECUMICT 2008, Gent
- De Schutter, B & Husson, J. (2008) 'e-Treasure: Hoe worden games gemaakt?', Lecture for FARO: Vlaams Steunpunt voor Cultureel Erfgoed
- Desmet S. & Husson J. (2008) "A user-centered design process for videogames" Mume Open Seminar, Leuven 29/10/2008
- Vanden Abeele, V.. & Bob De Schutter (2008) 'Games Plus: De Positieve Kant van Digitale Spellen' (alternate version). Presentation at OSBJ vzw
- Vandeurzen, Luc (2008) The joint master in e-Media: an intercultural, multi-disciplinary project-oriented approach in educating game development, National Pilot Software Engineering Schools Conference, Xiamen, Fujian Province, China.
- De Schutter, B & Vanden Abeele, V.. (2008) 'Games Plus: De Positieve Kant van Digitale Spellen'. Presentation for UBISoft press conference, Universiteit Antwerpen
- De Schutter, B. (2007) 'Games Historisch Gekaderd' (Updated Version). Presentation for the 'Apestaartjaren' symposium, Gent.
- Vanden Abeele, V.. (2007) Serious Games. Presentation for the workshop 'Gaming, U PLAY 2? Uitdagingen voor een beleid van vandaag en morgen'. A collaboration between Flemish minister for Culture and Sports, Bert Anciaux, the Culture, Sports, Youth, and Culture Department of the Flemish Community, and the Flemish Institute for Scientific and Technological research of Aspects at Group T.
- De Schutter, B. (2007) 'Games Historisch Gekaderd'. Presentation for the workshop 'Gaming, U PLAY 2? Uitdagingen voor een beleid van vandaag en morgen'. A collaboration between Flemish minister for Culture and Sports, Bert Anciaux, the Culture, Sports, Youth, and Culture Department of the Flemish Community, and the Flemish Institute for Scientific and Technological research of Aspects at Group T.
- Vanden Abeele, V. (2006) 'Games for non-gamers', Lecture at GameZone deSingel, Antwerp